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Letter, Other (Lo)

All code points with General_Category Lo.

U+1100
U+1101
U+1102
U+1103
U+1104
U+1105
U+1106
U+1107
U+1108
U+1109
U+110A
U+110B
U+110C
U+110D
U+110E
U+110F
U+1110
U+1111
U+1112
U+1113
U+1114
U+1115
U+1116
U+1117
U+1118
U+1119
U+111A
U+111B
U+111C
U+111D
U+111E
U+111F
U+1120
U+1121
U+1122
U+1123
U+1124
U+1125
U+1126
U+1127
U+1128
U+1129
U+112A
U+112B
U+112C
U+112D
U+112E
U+112F
U+1130
U+1131
U+1132
U+1133
U+1134
U+1135
U+1136
U+1137
U+1138
U+1139
U+113A
U+113B
U+113C
U+113D
U+113E
U+113F
U+1140
U+1141
U+1142
U+1143
U+1144
U+1145
U+1146
U+1147

Tips

  • Define and validate Lo code points early in data pipelines to avoid missing letters in catalogs or fonts.
  • Treat Lo as a broad category for all other letters; don’t rely on Lo alone for language-specific rules without context.
  • Cross-check Lo usage with fonts and rendering systems to prevent display gaps in multilingual interfaces.
  • Document edge cases where Lo overlaps with other letter categories in Unicode data sources.
  • Provide clear UI labeling and fallbacks when Lo characters appear in user input or content ingestion.

Lo, or Letter, Other, is a broad container for many letters that do not fit other subcategories in the Letter group. It underpins the representation of diverse scripts in software, typography, and content workflows. Understanding Lo helps designers map character sets to fonts, input methods, and localization pipelines.

In practice, Lo informs rendering decisions, search behavior, and normalization strategies across multilingual apps. Pitfalls include assuming Lo carries all letter-like behavior, which can vary by script or language. A high-level sense of history helps: Unicode split letters into coherent categories to support international text processing, fonts, and user interfaces without forcing precise script-specific semantics into a single bucket. For teams, this means planning robust fallback, testing across scripts, and documenting how Lo is treated in APIs and content models.